INFINIT ENGINE
A downloadable Engine
Infinit Engine Documentation
Overview
Infinit Engine is a lightweight, Python-based game engine built on top of Pygame and Tkinter. It enables developers to create games and applications with features like code execution, asset importing, background customization, and compiling Python scripts into standalone executables.
Core Components
Initialization
- Pygame Initialization:
Initializes the game engine and sets up the display with a resolution of 800x600 pixels.
python Copy code Infinity2D.init() screen = Infinity2D.display.set_mode((800, 600)) Infinity2D.display.set_caption("Infinity Engine")
- Background Color:
Default background color is set to white
(255, 255, 255)
. - Clock:
A Pygame clock is used for controlling the frame rate.
python Copy code clock = Infinity2D.time.Clock()
Ursia Integration
Ursia is an optional module for advanced functionality. If installed, it is initialized, and its features can be accessed.
- Initialization:
python Copy code def initialize_ursia(): if ursia: ursia.init()
- Example Feature: A predefined action can be triggered using Ursia:
python Copy code def use_ursia_feature(): ursia.perform_action("example_action")
Code Editor
The engine includes an integrated Tkinter-based code editor.
- Features:
- Write, edit, and execute Python scripts.
- Save scripts to files.
- Import image assets for use in games.
- Change background color using a color picker.
- Compile scripts into standalone executables.
- Initialization:
python Copy code def start_code_editor(): root = tk.Tk() root.title("InfinityEngine") root.geometry("1200x800")
Functionality
1. Code Execution
Execute Python code directly from the editor.
python Copy code def run_code(): threading.Thread(target=execute_code, daemon=True).start()
2. Saving Code
Save editor content to a .py
file.
python Copy code def save_code(): file_path = filedialog.asksaveasfilename(defaultextension=".py")
3. Importing Assets
Import image files and load them into the engine.
python Copy code def import_asset(): imported_image = Infinity2D.image.load(file_path)
4. Background Color Customization
Change the editor background color with a color picker.
python Copy code def open_color_settings(): background_color = tuple(int(value) for value in color_code)
5. Compiling Code
Compile scripts into standalone .exe
files using PyInstaller.
python Copy code def compile_to_exe(): compile_command = f"pyinstaller --onefile ..."
Editor Buttons
- Copy & Paste: Edit text in the editor.
- Run Code: Execute Python scripts.
- Save Code: Save scripts to
.py
files. - Import Asset: Add images to the project.
- Settings: Change the background color.
- Compile to EXE: Compile Python scripts to executables.
- Use Ursia: Trigger Ursia-specific actions.
Usage Instructions
- Run the Engine:
bash Copy code python your_engine_file.py
- Write Code:
- Open the editor window.
- Write or paste your Python code.
- Save and Compile:
- Save the script.
- Compile to an executable if needed.
- Advanced Features:
- Import assets for game projects.
- Utilize Ursia module if installed.
Dependencies
- Python 3.x
- Pygame (
pip install pygame
) - Tkinter (bundled with Python)
- PyInstaller (
pip install pyinstaller
) - Optional: Ursia (install if required)
Updated | 5 hours ago |
Published | 17 days ago |
Status | Released |
Category | Tool |
Author | TatorTillInfinity |
Genre | Adventure, Platformer |
Tags | 2D, 3D, 3D Platformer, First-Person, Game engine, Pixel Art, Retro, Singleplayer |
Development log
- Name Change7 hours ago
- Infinit Engine Updates5 days ago
- IE Code13 days ago